2018-03-20 19:28:29 UTC
I've got a few *.DDS images here (DX5 type, diffuse style), and noticed that
when I view them in (the "tile" mode of) explorer they look as expected, but
when I than look at them with DxTex ("microsoft directx texture tool" from a
DX9 SDK install) the image looks rather different, with the whole image
appearing rather transparent, and some parts of it fully disappearing.
Does anyone here recognise the effect and knows what causes it ? I would
like to use the images in OpenGL (where the same effect causes the images to
become rather unusable).