Andrew Falanga
2007-12-06 18:22:58 UTC
Hi,
I'm writing a Windows Sockets based program and coming from the UNIX
world there is much in there that is confusing. However, for the
purposes of this posting what, exactly, is "overlapped" I/O? I'm
seeing in the example code for WSARecvFrom the use of the
WSAOVERLAPPED structure but the example code doesn't actually do
anything with it other than simply use it in the call to WSARecvFrom.
Is it necessary to include this structure even though the code doesn't
do anything with it?
Thanks,
Andy
I'm writing a Windows Sockets based program and coming from the UNIX
world there is much in there that is confusing. However, for the
purposes of this posting what, exactly, is "overlapped" I/O? I'm
seeing in the example code for WSARecvFrom the use of the
WSAOVERLAPPED structure but the example code doesn't actually do
anything with it other than simply use it in the call to WSARecvFrom.
Is it necessary to include this structure even though the code doesn't
do anything with it?
Thanks,
Andy